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我的世界Minecraft Java版18w03a b发布

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我的世界Minecraft Java版18w03a b发布。每周快照是Minecraft的测试机制,主要用于下一个正式版的特性预览。然而,每周快照主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的Mod不兼容快照,且大多数Mod都不对每周快照提供支持。Minecraft 1.13 仍未发布,18w03a/b分别为其第14、15个预览版。

我的世界Minecraft Java版18w03a b发布

Minecraft 快照 18w03a/b

Java版 1.13快照 18w03a/b

This weeks snapshot brings some performance boosts for data pack loading & command execution. We're moving offices next week, so there may a bit of silence surrounding snapshots as we settle down and figure out where the new best pizza place is. Priorities, you understand.

本周的快照带来了数据包加载和命令执行方面的性能提升。我们下周要搬办公室了,所以在安顿好并找到哪个新去处能吃到最好的披萨之前,我们可能不会说到太多关于快照的事。事有缓急,你懂的。

18w03a的更改

Updated the horse model again

又更新了马的模型

Applied new translations from crowdin

应用了crowdin上的新翻译(也就是已经汉化了)

Improved performance of command parsing & data pack loading

提高了命令分析和数据包加载的性能

Improved performance of command execution

提高了命令执行的性能

Allow /data get ... something to work on non-numeric values

允许/data get ...应用在非数字的值上

Added commands to the profiler (/debug)

为分析器添加了命令(/debug)

Added /particle shortcut for when you really don't need much else

添加了/particle <名称> <位置>缩略命令,如果你的确不需要别的东西时就能用了

漏洞修复

Fixed bugMC-122196- Language options are blank

语言列表为空

Fixed bugMC-123285- Crash on startup with a debug log4j config

在使用log4j调试配置时开启游戏发生崩溃

Fixed bugMC-123790- "italic":false in custom item names does not make name non-italic

自定义物品名称的"italic":false不使名称变为非斜体

Fixed bugMC-124072- performance problems with "execute" command

execute命令的性能问题

Fixed bugMC-124113- Ender dragon boss health bar shows incorrect name

末影龙的血条上出现不正确的名称

Fixed bugMC-124115- The summon command suggests "minecraft:player" and "minecraft:fishing_bobber"

summon命令提示使用"minecraft:player"和 "minecraft:fishing_bobber"

Fixed bugMC-124116- execute positioned as run

returns Unexpected error

命令execute positioned as run

返回“意外的错误”

Fixed bugMC-124120- "execute rotated as" gives an unexpected error

命令"execute rotated as"返回“意外的错误”

Fixed bugMC-124122- Zipped datapacks cannot be loaded

压缩包状态的数据包无法加载

Fixed bugMC-124124- /teleport ... facing ... is not working correctly

/teleport ... facing ...无法正常工作

Fixed bugMC-124138- local coordinates (^ ^ ^5) require an entity even after execute-facing

本地坐标 (^ ^ ^5)需要实体参与,即使已使用了execute-facing

Fixed bugMC-124150- Entity related server warning messages output TextComponent / TranslatableComponent object rather than the entity's name

与实体有关的服务器警告信息输出文本组件/可翻译组件对象而不返回实体名称

Fixed bugMC-124179- Translations are displayed UTF-8 encoded

翻译文本采用了UTF-8编码显示

Fixed bugMC-124222- When using /execute store or if/unless score, execute sub-commands only run (for each entity), if store/score entity selector finds at least one entity for each execution

使用命令/execute store或if/unless score,只有在store/score的实体选择器为每次执行都找到至少一个实体时,execute的子命令才对每个实体执行一次

Fixed bugMC-124256- Gamerule reducedDebugInfo required a relog

游戏规则reducedDebugInfo需要重新记录一次日志

Fixed bugMC-124286- Crash on "show_entity" hover event with nbt as value

以nbt作为值时悬浮事件 "show_entity"导致崩溃

18w03b的更改

Fixed bugMC-124348- Using data get to get an element of a string array says the tag doesn't exist

使用命令data get获取字符串数组元素时返回“标签不存在”

Fixed bugMC-124349- < <= = >= > all give syntax errors in "execute if/unless score"

在命令"execute if/unless score"中使用< <= = >= >都返回“格式错误”

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

快照可能会玩坏你的世界,请备份并/或在与你的存档不同文件夹里运行

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